initial commit for coom in opengl

This commit is contained in:
2026-02-25 21:52:48 -05:00
commit 328f839da8
1692 changed files with 304900 additions and 0 deletions

14
fragmentshader.glsl Normal file
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#version 330 core
out vec4 Colour;
in vec3 ourColor;
in vec2 TexCoord;
uniform sampler2D texture1;
uniform sampler2D texture2;
void main()
{
// Colour = texture(texture1, TexCoord) * vec4(ourColor, 1.0f);
Colour = mix(texture(texture1, TexCoord), texture(texture2, TexCoord), .5);
}