changes for nix

This commit is contained in:
2026-04-13 08:31:17 -04:00
parent f2b113351c
commit a6d1ffc765
1675 changed files with 94 additions and 220993 deletions

View File

@@ -1,8 +1,8 @@
#include "glad/glad.h"
#include "glm/glm.hpp"
#include "glm/gtc/matrix_transform.hpp"
#include "glm/gtc/type_ptr.hpp"
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <GLFW/glfw3.h>
#include <glm/ext/matrix_transform.hpp>
@@ -22,6 +22,7 @@ float deltaTime = 0.0f; // Time between current frame and last frame
float lastFrame = 0.0f; // Time of last frame
float lastX = 600 / 2.0f;
float lastY = 800 / 2.0f;
Camera camera(glm::vec3(1.0f, 1.0f, 1.0f));
bool firstMouse = true;
@@ -317,7 +318,7 @@ int main() {
glfwWindowHintString(GLFW_WAYLAND_APP_ID, "opengl");
GLFWwindow *window =
glfwCreateWindow(1000, 600, "testing open gl", NULL, NULL);
glfwCreateWindow(800, 600, "testing open gl", NULL, NULL);
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
glfwSetCursorPosCallback(window, mouse_callback);
@@ -547,6 +548,10 @@ int main() {
glm::vec3(camera.Position.x, 5.0f, camera.Position.z);
float gravity = -9.81f;
while (!glfwWindowShouldClose(window)) {
int fbw, fbh;
glfwGetFramebufferSize(window, &fbw, &fbh);
glViewport(0, 0, fbw, fbh);
float currentFrame = glfwGetTime();
float ground = 1.0f;
deltaTime = currentFrame - lastFrame;